v0.1.2
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 * Switched compile time OpenGL detection to ac_opengl
 * Added --randdelay flag to specify when the random movements start
 * Added semaphore to avoid more then one instance running at a time
 * Added "Carousel" mode and made it the default
 * Texture for digit 10 wasn't showing
 * Reduced CPU usage (idle function forces context switch)

v0.1.1
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 * Added #include <stdlib.h>
 * Fixed shared memory problem (No such file or directory error)
 * Fixed "cylinder" mode w/ two-desktops (textures no longer clash)
 * Ripped out unused STPH code

v0.1.0
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 * Initial release
